Sunday, 28 February 2016

Global Game Jam - From Failure to Success

Two years ago had a big moment for me. It was the first time I had the opportunity to not write about success and how great everything is in University. Instead it was about failure, which is something no one likes to talk about but has plenty to learn from. What I’m talking about is the Global Game Jam 2014 blog post where I made a list of the essentials in a game jam. Now in 2016, I want to see what I still agree with and have taken to heart, what didn’t matter to me and what new things I have learned.
First off, Global Game Jam 2016 went really well for me and my team. We placed first locally with a small, mostly newcomer, but still dedicated group of contestants. Before I speak any more about me and my team I think everyone at the Hull site did amazing work and my respect goes out to the Hull College team who persisted. Well done to all. If you'd like to see the game check it out at the Global Game Jam page.

Sunday, 18 October 2015

STEMNET, Code Club and Being An Ambassador for Education

It feels weird that I only really started to learn how to code 2 years ago. I wasn't taught in the worst schools really, they weren't poorly funded and academic performance was above average for the area. My secondary school, The Whitby High School, was and still is proud of their GCSEs at C-A* yet my experience didn't leave me any more qualified to do what I wanted in life. In Sixth Form I struggled with Information Technology and ultimately wasted my time taking the module. I spent most of my time in those classes trying to learn C++ instead of whatever useless material there was and usually got asked to leave because the teacher wasn't a fan of me. It's safe to say my experience of secondary education was less than stellar.

Sunday, 16 August 2015

Website Is Up! A Few Thoughts

Sometimes the biggest cliché statements in the world are absolutely correct. In this case "the hardest part is starting" heavily applies to making my current website. I bought the domain and hosting at the end of last year which hosted a site so basic it was barely worth having. I had excuses. As much as it should be embarrassing for a CS student to say I don't have much experience with CSS and HTML. CodeCademy got me sorted on the knowledge but I was pretty lazy throughout my second year at Uni. As soon as I started working on it this week though I couldn't stop. I have a few thoughts on the process though.

Sunday, 7 December 2014

Jam Packed in Hull

Teaching kids is a weird experience. I'd like to say it wasn't really that long ago since I was in high school myself (for some reason folks don't say high school here). Now I'm volunteering to help teach kids things I would have loved to learn at their age. What I quickly learned is teaching or even just helping is super exhausting but so incredibly worth it. In this post I'm just going to chat a little bit about Jam Packed in Hull and why it made for a pretty awesome weekend.

Sunday, 12 October 2014

NEVER FINISHED BLOG - Vision2022

My 1st of April this year featured no pranks and I barely had any time during the day to check all the crazy stuff that would be going on in the internet. Instead of all of that I woke up close to 4 in the morning to get ready for my train to Manchester. BBC North in MediaCity Manchester were hosting an event called Vision 2022 of which people from colleges near Manchester and universities in the North were invited in small amounts. I wasn't really sure what to expect but I figured it would be fun so why not?

What I Learned As A First Year University Student

The backbone of my gamedev progress so far has been my life as a university student. My experience in the university itself has also been lovely. Someone I know has made a blog about what they would tell the past version of them before starting university. I'd like to do the same in some sort of arbitrary list of 5 things I did well in university and 5 things I didn't do so well.

Thursday, 2 October 2014

Back In Hull

The fact that there was a massive hiatus directly after my "End of Hiatus" blog is not lost on me. It's not that I didn't do anything worth talking about, it's just I couldn't stir myself to post any blogs. No project work on my list was started or finished though which is a huge disappointment. As a result all of that will be worked through in my free time over the year. What a year this will be though. My second year. Before I get into second year stuff though I should go over what exactly I did do over the summer. For that, I will need to spread words out over a few blogs. I'm going to try to keep this as updated as possible. Anything I learn or do or make will be here. Probably a blog every day for a while.

Also, this blog has reached 1,000 views. Hurray!

Sunday, 8 June 2014

End Of Hiatus Celebration!

It's June now and the last time I've made a post was in April. There are a few reasons why I've been away and they all pretty much point to university and honestly not much going on in the past few months worth mentioning. This blog marks an important time though, I am finished with my first year of university and I'm set for either a 2:1 or First grade for my first year, not too bad.

Friday, 25 April 2014

The Hull Hackathon Retrospective

Well it has been too long since my last blog. Last time I promised a little talk about the Hull Hackathon and the projects that were going on. As is usual tradition I rarely managed to take any pictures. Too busy doing work :D

It's hard to believe it has been a whole month since my last post. Time is going way too fast.

Tuesday, 25 March 2014

Mobile Game Update #8 (Hack, Graphics, Landscape!)

I can't overstate how privileged I am to live and study in Hull. For someone who wants to get into the games industry and sees my degree as more of an opportunity than an academic requirement I am in a perfect situation to meet new people and go to awesome events. One of the more recent events is the Hull Hackathon which I'll save for a blog tomorrow. What the event brought though was something awesome. My game is starting to look how I imagined it.