Hello everyone! These past few weeks have left me incredibly busy and with recent events I can only imagine things getting even crazier. I'm writing this at 04:20 with the precise timing being no reference lost by me. This blog is the first of many I imagine which document the creation of my latest and greatest personal project: Super Awesome Multidimensional Speedboat Game or SAMS Game. I'm quite happy with the name!
A monument to my procrastination. All things Game/Software Dev and a little bit of university life in-between.
Friday, 28 February 2014
Saturday, 15 February 2014
Global Game Jam Hull or Why My Game Sucked
2014 has barely began yet I've felt like so much has happened already. The last time I blogged was in December 2013 and now in February 2014 I feel like I have dire need to update this blog. I wish it were with great news of success in the recent Global Game Jam of which the wonderful city of Hull had a jam session hosted for it. Instead this will be a reflection on what went wrong and most importantly why.
Labels:
C#,
GameDev,
Global Game Jam,
Hull,
Programming,
XNA
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